Kin Navigation
Kinsman
Standard Size Category: Average 5'9"
Kinsmen are a noble race of men who take pride in their good deeds. They tell stories to their young about honor, justice, courage, and love to teach them the importance of life. All Kinsmen mandatorily serve their kingdom in the army at the age of 16 for four years; after those years they can begin their own life as a citizen of Rex Portum with the money they earned serving and property gifted them by the king. Many stay in the military, join the Church of the Sculptor, or join the Church’s army to gain more respect and wealth before beginning their civilian life.
Kin Attributes
Diplomacy
Allows the player to earn trust and possibly skip some low-level trust-earning tasks based on their honor alone. The player must never betray the trust given from this attribute.
Field Medic
May heal a person 1 HP after an encounter ends. Every time you gain an additional HP by reaching an XP milestone you add 1 additional HP to this attribute.
Militia
Allows the player to improvise replacement weaponry from common tools and similar objects. The resulting weapon has stats of bronze for whichever weapon type it is replacing.
Neutrality
Allows the player to claim neutrality if anyone is trying to start up a conflict unless they’re the target of the conflict.